“I’ve produced other media and now I want to make a game/app. Where do I start and who do I need?”
If you're a media maker who wants to produce your own game or app, you have to do a lot of legwork to figure out who you need to work with and what you need to do.
You know you have a lot of transferrable skills, but how do you apply them and where do you go to find the people you need to get your game or app off the ground?
Industry pros Ann Burkett, Beth Rogozinski and Vera Glavova will illuminate the game/app producing process and refer you to resources and organizations that can assist you with the process.
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About the panelists:
Ann Burkett is a game developer who joined the game industry with Macromedia Shockwave.com where she worked on some of the worlds first hit browser based casual web games. She and partner Liran Nuna eventually formed their own game development company. Together they worked on social and mobile games for the local school system and companies such as Crafted Fun, Quizmonster, Zynga. After having prototyped the hit game "It Girl" which morphed later into "Top Girl" on mobile, Ann's partner stayed on at YouWeb and their small dev company concluded with a reasonably happy ending. Ann founded the HTML5 Developers Conference, Bay Area Game and App Developers Group, Games.js, SF Mobile Dev and chairs the Silicon Valley IGDA. Currently CEO of Game Dojos, a game specific accelerator where the best in the industry give support and advice on design, funding, production, and distribution.
Beth Rogozinski is co-founder and CEO of D2S Games, a new and innovative way to use smart phones with big screen TVs to play multiplayer games. Beth has over 20 years of experience in production and marketing in media technology industries, including game and film making, hardware and software development and most recently mobile technologies and application development. As a serial entrepreneur, published author, college instructor, and technology marketing leader, Beth has started and run internationally recognized programs, been published in 4 languages, spoken at international events and conferences, and launched award-winning products. Beth was on the founding team of the world renowned Multimedia Studies Program at SFSU, and was founding Executive Director of the DigiQuest Learning Center. During her tenure at Silicon Graphics (SGI), Beth helped create and launch a new multimillion dollar consumer products division, which was credited with raising the value of SGI's stock by over 30%. After SGI, Beth founded Systrum Media Consultants where her clients included many dot.com and Web 2.0 start-ups as well as established companies such as 3Ware and Macromedia. While working at Macromedia, Beth helped launch the digital video editing software, Final Cut, which has then sold to Apple. Beth also served as the VP of Client Services for West Coast Operations for Circle, a full service ad and brand agency that was acquired by Havas. In 2006, Beth joined Devicescape, a Kleiner-Perkins funded start-up focused on mobile technologies and applications and executed three successful product launches, including launches into Europe. Beth was a co-founder of Cog and Sprockets, a games company, and is the founder of Signal 2 Productions, a mobile apps company. Beth has a BA in Filmmaking and an MBA in Marketing and Management. She been an active angel investor and advisor for many start-ups such as Kleenslate Concepts and The Parlor, and non-profits like the Computers and You Program at Glide Memorial, Larkin Street Youth Services and the SF Asian Art Museum.
Vera Glavova started organizing BeMyApp WeekEnds in November 2010 and her first hackathon took place March 2011. Previously, she was a senior editor at the International Relations Journal of San Francisco State University where Vera’s article “No Man’s Land” was published in 2010. Vera is an aspiring human rights and sustainable agriculture advocate and was a program assistant at the Pesticide Action Network North America (PANNA). Follow her on Twitter at @bemyapp.